Here are the graphics and tag lines we used on Facebook & Twitter to promote QuickFlicks during the 5 days leading up to it’s launch in the Apple App Store on January 22nd.
Fancy a challenge? QuickFlicks is a simple game about flicking dots, though let’s just say it’s not as easy as it sounds!
Test your speed of thought and hand-eye coordination to the limit with QuickFlicks.
It’s been called addictive, frustrating, impossible. QuickFlicks launches in the App Store this Thursday.
Be quick with your flicks as the clock ticks. QuickFlicks launches on Thursday.
Flick every dot against the matching colored barrier before time runs out. Easy, right? QuickFlicks will be available in the App Store tomorrow.
It’s here! You can download QuickFlicks from the App Store
Following our QuickFlicks game logo poll, we have a winner! The top choice matched our own favourite, which made it a clear winner. Unfortunately almost all votes were cast via shared links on Facebook meaning they do not show up on our own Facebook page. A lesson learned for us. So the winner, and official QuickFlicks logo, is…
Number 1 (shown below) with 42.9% of votes (no.4 = 21.4%, no.2 = 25%, no.3 = 10.7%)
Thanks to everyone who voted.
Aside from having the most votes, we personally preferred this logo as it seems less static and more lively, quirky, fun and energetic.
When it comes to designing something as important as the logo (not icon) for your app or game, you want it to be perfect. The problem is defining what perfect is. When do you stop creating or requesting new designs, or tweaking existing ones, and take the bold step of making the final choice? We’re learning the hard way, and having requested a second design, and a couple of version tweaks we don’t feel that much closer to a final decision.
Here are our 4 current choices:
We’ve all but eliminated one design, and I’m personally slightly favouring one of the remaining three, but no final decision yet. I’ll post an update with our final choice and the reasoning.